Intro

Introduction Symbol Lesson

Breaking Out Of Your Chamber = When No One Knows

Traveling & Hidding & Checking The Normal Empire

Travel In Scared Girl Form & Which For Interactions Within The Poorer Side Of Town

Watch & Studing The People = Trying To Find Out What They Doing

A Tree Found = Small Yet Big = Market Out Of Curousity & Later Date Come Back To Find The Village = See What Your Doing Is Not Normal

Take One Child To Add To Your Market From Village & Latter See Your Other Siblings & Livings Weapons Market It Leaving Notes In Time

In Time Loop Coming Back To Get A Update On Their Statues & Story = Mark Fallen & Market Tale

Village Assist = Without Reason & Yet To Solve Or Understand Team Work From Below

Creating A Link With Others You Should Not, Yet Stay A Mystery = Your Starting Point For All Enteractions Is That Of The Chamber = Know Your Purpose In The Machine Without Know The Machine Through A Supervisors Eyes

Does Not Say The Way His Moving Through The Chamber & Outer Walls To Talk To Others

Not A Normal Way Of Travel = Does Not Even Know It

Then Going Back To Chamber To Evolve = [Time Loop Door]

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Traveling To Child Soldier Chaper : [Pattern Brain Alignment = They Can't See You = Shuffle = Time & Space Door]

Living Weapons = Report Door & Mission Principle = On Consideration Of Other Living Weapons = Did Not Understand = Jump To Care = That Early In Your Story [???Riddle????]

Why Did You Not Bite = Even When Calulating ODD After = Weak ERA In Empire

Follow Story To Find Out The Chain Of Thought / Why Did You See Yourself Seprate Whole Way Through But Push A Helping HAND Whole Way Through = WE See You Think But Your Answer Is Feelings [Action Triliogy = Can't Steal = Backfire = Colour CHILD Won't Accept Short Cuts]

Don't Look To Much Into WE Childrens Brains = They Talk Private Language

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Kingdom & Great Wall & Later Detailed Look Inside = Talk At The BAR [Tell How It All Looks]

Details Of Conversation Keep To Yourself / WOLF & Share Meal (Colosseum / Test Ground) & Talk [& Stay & Play = Living Weapons = Smart Dialogue Without Words On Life & Existance (IN Empire / Charactor Building = Yet At A Closer Look = You Just Like Each Other)]

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